I'm working on a massive open world map which uses multiple terrains and takes about 30 min to get from one side to the other. I want to make a small town were the player starts when the game is loaded. I was thinking to make multiple buildings 1 story buildings like bungalows, would it be a good idea to make the buildings from modular pieces(Walls, Door, Windows,Floor,Ceiling) or to make the building just in blender as one model. - its also to include interior and exterior?
*What would be good for the following:*
- **Batching**
- **Occlusion baking?(Correct term)**
- **NavMesh - for ai**
- **And lightmapping**
↧