So I'm working on a game and I'd like to make it competitive by having players race along the same level/scene in a split-screen format. However, ideally I would like the players to not be able to interact or even show up in each other's screens.
What would be the best way to do this?
My naive initial approach would be to load 2 scenes, but I don't know if you can load the same scene twice. I looked around and layers might work, but my wishes are that:
Interactions with the level be limited to each screen. I.E. if one players uses an elevator, the elevator only moves in that player's scene.
There is a potential for a cooperative 2 v 2 element, so some players need to be able to interact, but not others. This seems to point to the fact that using layers wouldn't work without an obtrusive layer naming scheme.
Edit: The players that would interact with each other would be in the same screen. That line was meant to say that I don't think simply masking that Players can't interact with other Players would work as I want two people working together in one screen and two people working together on the other.
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