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2D Level Design (programmatically or not)

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Hello, I am right at the start of building a 2D side-scrolling game. My question is, should i build up the entire level in Unity by positioning background, decortation and foreground? Or should I loop these sprites in code, as the user moves forwards or backwards? For better understanding, I included a draft of how my scene will look like: ![alt text][1] [1]: /storage/temp/43808-img-12342521.png I hope you can give me some hints! Thank you!

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