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Best practices/tools to create the definitive 3D map (not realistic maps)

Hi all, I'm creating an old Ratchet&Clank(2 and 3) like game, I'm at the point that I need to start creating maps. I'm current using Unity Probuilder to level design the maps. - Is a good idea to...

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Poly brush prefabs end up "out of bounds"

**The situation:** I have a custom mesh that I want to scatter a grass prefab onto using poly brush. **The problem:** Whenever I try this, this happens: ![alt text][1] I have no clue what is happening....

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Best way to do a Level switcher?

I have mobile type game where there are going to have to be a lot of short levels, what is the best way of switching from one to the next?

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Best way to make levels in Unity?

This is kind of a question for game design in general. But for 3D games, should I be designing levels in Unity? Or making them in Blender and then porting them over? Or a mix of the two? I kind of just...

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Null reference error in my player spawner

I am getting a null reference error which i am not able to figure out why this error is coming and also despite the null reference error it is performing the functionality which it should perform....

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